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Thank you! I'm glad that my book was to your liking!
Hi!
Most likely no, as the author (me) doesn't have any C++ experience.
Thank you, Gleb! I'm glad that you like it!
Hi!
Thanks for the idea! I haven't considered it yet.
Thanks for your feedback, Ryan! I'm glad that you liked the book.
¡Hola! Lamentablemente, mis planes para el lanzamiento fueron arruinados por la guerra. Todavía estoy trabajando en la segunda edición del curso, pero ya no puedo proporcionar estimaciones sobre la fecha de lanzamiento, lo siento. Será lanzado cuando esté listo. PD Lo siento por mi pobre español.
Hi Edmilson!
This refactoring is not present in the catalog yet. I think Martin Fowler defined it after my catalog was assembled. I plan to add this and other newer refactorings to my catalog soon.
Hi!
Thanks for reporting this issue. I'll add it to my todo list.
Спасибо за ваш отзыв!
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Hi!
If applicable, most of the patterns described in my book would contain one of the SOLID principles in the Pros & Cons section. At the same time, it was not my goal to view each pattern through the prism of SOLID. I only pointed out the most obvious features that stand out. I believe there might be no clear answer to your question. The patterns and the SOLID principles had been invented independently. But with a good understanding of the SOLID principles, you would be able to answer both questions—why some of the principles are relevant to a pattern, and why the rest aren't.